Hi guys!
Glad to see my humble map on your server! Well. First things first.
Map has exact size of ut4_kingdom. I measured it in editor. So it's not big - it's medium. Map was designed with circle jumps in mind. So players who like to jump, won't drop below 500 on speedo-meter.
Map is still far from being finished. But I'm not gonna change layout, map is fast in fact (when you learn rhythm of it and interception points) and I;m no sure if I add any soft cover. You see - if map is not small, adding cover makes it bigger - you have more spots where enemy might camp, you need more time to "scan" every area and so on. I like it openness. Force players to MOVE.
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The "contour" of the map is closed by tall buildings and almost everywhere you are enclosed by tall building. So the map feels clostrophobic.
It will be fixed in the future - already have it on my "to-do" list.
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There are some "weird" places where people can climb, like lamp posts, but there not enough "levels" in the map. there are a couple of stairs, but the denivelation is not pronounced enough for it to be a "feature" of the map.
Yeah, I decided to go with more flat environment. There are some level differences, but not too big.
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Don't like the fact that it has too much opened spaces. It gives the map a more simple side. Sometimes it works, but in some cases, like the Church, it seems like it's incomplete.
That's always a problem. There is very thin border between cover and obstacles. For now I decided I won't give you too much cover. Areas are pretty open, yes, but are divided into sub areas. Almost every spot can be flanked or reached from behind.
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just so theres at least one classic camping spot =D
Go to balcony then!